proland::TileProducer Member List

This is the complete list of members for proland::TileProducer, including all inherited members.
addLayer(ptr< TileLayer > l)proland::TileProducer
beginCreateTile()proland::TileProducer [protected, virtual]
cacheproland::TileProducer [private]
createTaskGraph(ptr< Task > task)proland::TileProducer [protected]
createTile(int level, int tx, int ty, TileStorage::Slot *data, unsigned int deadline, ptr< Task > old)proland::TileProducer [private]
doCreateTile(int level, int tx, int ty, TileStorage::Slot *data)proland::TileProducer [protected, virtual]
endCreateTile()proland::TileProducer [protected, virtual]
findTile(int level, int tx, int ty, bool includeCache=false, bool done=false)proland::TileProducer [virtual]
getBorder()proland::TileProducer [virtual]
getCache()proland::TileProducer [virtual]
getContext() const proland::TileProducer [protected, virtual]
getGpuTileCoords(int level, int tx, int ty, TileCache::Tile **tile)proland::TileProducer
getId()proland::TileProducer
getLayer(int index) const proland::TileProducer
getLayerCount() const proland::TileProducer
getReferencedProducers(vector< ptr< TileProducer > > &producers) const proland::TileProducer [virtual]
getRootQuadSize()proland::TileProducer
getTile(int level, int tx, int ty, unsigned int deadline)proland::TileProducer [virtual]
gpuProducerproland::TileProducer [private]
hasChildren(int level, int tx, int ty)proland::TileProducer
hasLayers() const proland::TileProducer
hasTile(int level, int tx, int ty)proland::TileProducer [virtual]
idproland::TileProducer [private]
init(ptr< TileCache > cache, bool gpuProducer)proland::TileProducer [protected]
invalidateTile(int level, int tx, int ty)proland::TileProducer [virtual]
invalidateTiles()proland::TileProducer [virtual]
isGpuProducer()proland::TileProducer
layersproland::TileProducer [private]
mutexproland::TileProducer [private]
prefetchTile(int level, int tx, int ty)proland::TileProducer [virtual]
putTile(TileCache::Tile *t)proland::TileProducer [virtual]
removeCreateTile(Task *t)proland::TileProducer [protected]
rootQuadSizeproland::TileProducer [private]
setRootQuadSize(float size)proland::TileProducer [virtual]
startCreateTile(int level, int tx, int ty, unsigned int deadline, ptr< Task > task, ptr< TaskGraph > owner)proland::TileProducer [protected, virtual]
stopCreateTile(int level, int tx, int ty)proland::TileProducer [protected, virtual]
tasksproland::TileProducer [private]
taskTypeproland::TileProducer [private]
tileMapproland::TileProducer [private]
TileProducer(const char *type, const char *taskType, ptr< TileCache > cache, bool gpuProducer)proland::TileProducer
TileProducer(const char *type, const char *taskType)proland::TileProducer [protected]
update(ptr< SceneManager > scene)proland::TileProducer [virtual]
updateTileMap(float splitDistance, vec2f camera, int maxLevel)proland::TileProducer
~TileProducer()proland::TileProducer [virtual]

Generated on Sat May 12 09:41:38 2012 for proland by  doxygen 1.6.1