canReadback() | proland::ReadbackManager | |
newFrame() | proland::ReadbackManager | |
readback(ptr< FrameBuffer > fb, int x, int y, int w, int h, TextureFormat f, PixelType t, ptr< Callback > cb) | proland::ReadbackManager | |
ReadbackManager(int maxReadbackPerFrame, int readbackDelay, int bufferSize) | proland::ReadbackManager | |
~ReadbackManager() | proland::ReadbackManager | [virtual] |