, including all inherited members.
addLayer(ptr< TileLayer > l) | proland::TileProducer | |
beginCreateTile() | proland::TileProducer | [protected, virtual] |
cache | proland::TileProducer | [private] |
createTaskGraph(ptr< Task > task) | proland::TileProducer | [protected] |
createTile(int level, int tx, int ty, TileStorage::Slot *data, unsigned int deadline, ptr< Task > old) | proland::TileProducer | [private] |
doCreateTile(int level, int tx, int ty, TileStorage::Slot *data) | proland::TileProducer | [protected, virtual] |
endCreateTile() | proland::TileProducer | [protected, virtual] |
findTile(int level, int tx, int ty, bool includeCache=false, bool done=false) | proland::TileProducer | [virtual] |
getBorder() | proland::TileProducer | [virtual] |
getCache() | proland::TileProducer | [virtual] |
getContext() const | proland::TileProducer | [protected, virtual] |
getGpuTileCoords(int level, int tx, int ty, TileCache::Tile **tile) | proland::TileProducer | |
getId() | proland::TileProducer | |
getLayer(int index) const | proland::TileProducer | |
getLayerCount() const | proland::TileProducer | |
getReferencedProducers(vector< ptr< TileProducer > > &producers) const | proland::TileProducer | [virtual] |
getRootQuadSize() | proland::TileProducer | |
getTile(int level, int tx, int ty, unsigned int deadline) | proland::TileProducer | [virtual] |
gpuProducer | proland::TileProducer | [private] |
hasChildren(int level, int tx, int ty) | proland::TileProducer | |
hasLayers() const | proland::TileProducer | |
hasTile(int level, int tx, int ty) | proland::TileProducer | [virtual] |
id | proland::TileProducer | [private] |
init(ptr< TileCache > cache, bool gpuProducer) | proland::TileProducer | [protected] |
invalidateTile(int level, int tx, int ty) | proland::TileProducer | [virtual] |
invalidateTiles() | proland::TileProducer | [virtual] |
isGpuProducer() | proland::TileProducer | |
layers | proland::TileProducer | [private] |
mutex | proland::TileProducer | [private] |
prefetchTile(int level, int tx, int ty) | proland::TileProducer | [virtual] |
putTile(TileCache::Tile *t) | proland::TileProducer | [virtual] |
removeCreateTile(Task *t) | proland::TileProducer | [protected] |
rootQuadSize | proland::TileProducer | [private] |
setRootQuadSize(float size) | proland::TileProducer | [virtual] |
startCreateTile(int level, int tx, int ty, unsigned int deadline, ptr< Task > task, ptr< TaskGraph > owner) | proland::TileProducer | [protected, virtual] |
stopCreateTile(int level, int tx, int ty) | proland::TileProducer | [protected, virtual] |
tasks | proland::TileProducer | [private] |
taskType | proland::TileProducer | [private] |
tileMap | proland::TileProducer | [private] |
TileProducer(const char *type, const char *taskType, ptr< TileCache > cache, bool gpuProducer) | proland::TileProducer | |
TileProducer(const char *type, const char *taskType) | proland::TileProducer | [protected] |
update(ptr< SceneManager > scene) | proland::TileProducer | [virtual] |
updateTileMap(float splitDistance, vec2f camera, int maxLevel) | proland::TileProducer | |
~TileProducer() | proland::TileProducer | [virtual] |