Provides a particle layer to force particles to stay in the viewport. More...
Classes | |
class | proland::ParticleGrid |
A 2D grid containing particles, used to quickly find the neighbors of a particle or the particles covering a given point. More... | |
class | proland::ScreenParticleLayer |
A ParticleLayer to force particles to stay in the viewport, with a uniform density. More... |
Provides a particle layer to force particles to stay in the viewport.