proland::TextureLayer::BlendParams | Structure used to pass blend arguments to the framebuffer |
proland::CPUElevationProducer | A TileProducer to create elevation tiles on CPU from CPU residual tiles |
proland::ElevationProducer | A TileProducer to create elevation tiles on GPU from CPU residual tiles |
proland::EmptyOrthoLayer | An OrthoGPUProducer layer that simply fills tiles with a constant color |
proland::InputMap | An abstract raster data map |
proland::NormalProducer | A TileProducer to generate terrain normals from terrain elevations on GPU |
proland::OrthoCPUProducer | A TileProducer to load any kind of texture tile from disk to CPU memory |
proland::OrthoGPUProducer | A TileProducer to create texture tiles on GPU from CPU textures tiles |
proland::OrthoProducer | A TileProducer to create texture tiles on GPU from CPU residual tiles |
proland::ResidualProducer | A TileProducer to load elevation residuals from disk to CPU memory |
proland::TextureLayer | An OrthoGPUProducer layer to blend the tiles of two OrthoGPUProducer |