ork::SetTargetTask::Target Struct Reference

A framebuffer attachment specification. More...

#include <SetTargetTask.h>

List of all members.

Public Attributes

BufferId buffer
 A framebuffer attachment point.
QualifiedName texture
 The texture to be attached to buffer.
int level
 The mipmap level of texture to be attached.
int layer
 The layer, z slice or cube face of texture to be attached.

Detailed Description

A framebuffer attachment specification.


Member Data Documentation

A framebuffer attachment point.

The layer, z slice or cube face of texture to be attached.

The mipmap level of texture to be attached.

The texture to be attached to buffer.

Each texture is specified by a "node.uniform" or "node.module:uniform" qualified name. The first part specifies the scene node that contains the texture. The second part specifies the name of the uniform that refers to the texture (either directly or via a module).


Generated on Mon Oct 18 09:36:11 2010 for ork by  doxygen 1.6.1