proland::ObjectTileStorage Class Reference
[producer]

A TileStorage that stores Object on CPU. More...

#include <ObjectTileStorage.h>

Inheritance diagram for proland::ObjectTileStorage:
proland::TileStorage

List of all members.

Classes

class  ObjectSlot
 A tile managed by an ObjectTileStorage. More...

Public Member Functions

 ObjectTileStorage (int capacity)
 Creates a new ObjectTileStorage.
virtual ~ObjectTileStorage ()
 Deletes this ObjectTileStorage.

Protected Member Functions

 ObjectTileStorage ()
 Creates an uninitialized ObjectTileStorage.
void init (int capacity)
 Initializes this ObjectTileStorage.

Detailed Description

A TileStorage that stores Object on CPU.

Authors:
Eric Bruneton, Antoine Begault

Constructor & Destructor Documentation

proland::ObjectTileStorage::ObjectTileStorage ( int  capacity  ) 

Creates a new ObjectTileStorage.

Parameters:
capacity the number of tiles managed by this tile storage.
virtual proland::ObjectTileStorage::~ObjectTileStorage (  )  [virtual]

Deletes this ObjectTileStorage.

proland::ObjectTileStorage::ObjectTileStorage (  )  [protected]

Creates an uninitialized ObjectTileStorage.


Member Function Documentation

void proland::ObjectTileStorage::init ( int  capacity  )  [protected]

Initializes this ObjectTileStorage.

Parameters:
capacity the number of tiles managed by this tile storage.

Generated on Sat May 12 09:41:37 2012 for proland by  doxygen 1.6.1