Layer specific particle data for managing particles in screen space. More...
#include <ScreenParticleLayer.h>
Public Attributes | |
vec2f | screenPos |
The current particle position in screen space, in pixels. | |
status | reason |
If this particle is fading out, why. |
Layer specific particle data for managing particles in screen space.
If this particle is fading out, why.
The current particle position in screen space, in pixels.