proland::TerrainParticleLayer::TerrainParticle Struct Reference

Layer specific particle data for managing particles on terrains. More...

#include <TerrainParticleLayer.h>

List of all members.

Public Attributes

vec3d terrainPos
 The current particle position in local space inside a terrain.
vec2d terrainVelocity
 The current particle velocity in local space inside a terrain.
TileProducerproducer
 The TileProducer that produces the FlowTile on which this particle is.
int status
 Current particle status.
bool firstVelocityQuery
 True if the current particle velocity was not computed yet.

Detailed Description

Layer specific particle data for managing particles on terrains.


Member Data Documentation

True if the current particle velocity was not computed yet.

The TileProducer that produces the FlowTile on which this particle is.

Current particle status.

See FlowTile::status.

The current particle position in local space inside a terrain.

The current particle velocity in local space inside a terrain.


Generated on Sat May 12 09:41:37 2012 for proland by  doxygen 1.6.1