A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU |
For all technical questions about Proland, please use proland-contact@inria.fr
You can also check the archives of the technical mailing-list For other requests that INRIA might be able to address, please use proland-licensing@inria.fr. ( Reminder: Proland is free software under BSD 3 license, for both non-commercial and commercial use ). | |