A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU
Proland 4.0 documentation
Proland is made of a
core library
and of 7 predefined
plugins
, each in its own DLL:
Core library
API
and
examples
Terrain plugin
API
and
examples
Atmo plugin
API
and
examples
Ocean plugin
API
and
examples
Forest plugin
API
and
examples
Graph plugin
API
and
examples
River plugin
API
and
examples
Edit plugin
API
and
examples